Stilted but commendable for its intent, the movie may function as a great conversation-starter if watched with young kids who might be receptive to new material. For fans of international animation, there are sporadic diamonds of craft, but likely not enough to impress viewers accustomed to the quality of the GKIDS catalogue.
What are people saying?
What are critics saying?
RogerEbert.com by Matt Fagerholm
Many of the film's backdrops are admittedly breathtaking, yet the foregrounded people never seem to be actually populating them. The character animation is so flat and uninspired that it causes Dilili and her fellow humans to resemble stickers grafted onto postcards, with the subtle use of shadows and reflections doing little to add dimension.
In its native France, “Dilili” was released in stereoscopic 3D, which may have helped things look less wooden, but it feels as if the director stuck to a style that works well in silhouette — where characters typically appeal in profile, and bend only at elbow, knee and waist. In any case, it hurts the brain, which is clearly the opposite of what Ocelot intended.
Los Angeles Times by Robert Abele
The flatly visualized characters and tinny, stiff English-language voice performances are busts, often creating the paradoxical vibe of a cartoon with an uncanny-valley problem, as if you were watching the rough specs for an animatronic theme-park installation.