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Modeling the Female Body: A Survey of Computer Generated Women 1980-1993

· 1994
3m
Director Copper Giloth
Starring
Genre

I entered the field of computer graphics in 1978; over the next 16 years I had the opportunity to observe how women’s bodies were imaged and constructed in computer graphics in the areas of science, engineering, visualization, advertising, entertainment, and art. I was always bothered by the stereotypical images of women and how these scientists and researchers used computer generated women’s bodies to sell products or demonstrate a new feature in computer graphics.

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